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SimonGhoul

61 Game Reviews w/ Response

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cool

TheGoMakBros responds:

Thanks! :D

really cool, i like the game

I knew something bad would happen to him at the end, but this is not what i expected, i expected...i don't know, because it didn't make sense he interacted with the future when he was dead at the time he would disappear or i don't know, meh yours was better xD love it

Also a question, is there a easter egg at the end?

Mammothtree responds:

Thank you very much SimonGhoul! Glad you liked it!
Yeah it's not the most unpredictable of stories but it worked as an exercise in storytelling using a new medium for me. :)

No easter egg sorry, just an endless looping audiotrack ;)

I would give 1 star, but because you told me I have a nice ass I will give you 2 stars uwu

The game is short, dialogs are small and slow and it takes too much time to show the next one, and there is nothing funny is saying random curse words and saying that rainbow and dash fucked together, so well 2 stars

StaticSkull responds:

I like your ass

ben story madness version

wow so scary, really boring and you should at least left a jumpscare that tells you that he just kill you or you just kill yourself, madness is all about violence, experiments and things like that so the enemies don't surprise you nor anything, they are just right there, i could say the art was good but is really boring the game itself, the art should be different, something REALLY SCARY, not zombies nor weird things with blood on their faces, something really scary

ninjamuffin99 responds:

Ye, I get exactly what you mean. Originally I was gonna make a beat em up type thing to be more Madness-y, but when I started it there was about two weeks before Madness day, and I wanted to finish it by then. So I decided to not include any combat or anything like that.

After Madness day I stopped work on it for a while until a about a week before Halloween. I've never made a horror game before, nor do I play them, so I didn't go all out on the horror, just some creepy stuff. I got busy with some other things though so I ended up just finishing it off this weekend.

way to hard/fast, you don't even have time to read

grandbrinus responds:

Yes, it was a gameplay choice we did to lose the player in the story.
I understand some players don't like it, but thanks for your comment :)

goods good, good idea, need instructions
I think this project could go really good

MassiveMarioLuigi700 responds:

thanks man, with comments like yours, this project will go a milestone. You can come to this game and add more idea to make this version of project smash a blast. Once again thank you for your support.

Hey I play games and give some support, i can talk 2 languages spanish and english and I guess I can help translating.

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